keep last applied mute state because we cannot retrieve it from library

This commit is contained in:
Patrick Haßel 2025-06-06 13:44:25 +02:00
parent c81ca008cf
commit fbb800c472

View File

@ -12,9 +12,9 @@
#include "player.h" #include "player.h"
#include "wifi.h" #include "wifi.h"
bool audioMute = false; bool audioMute = true;
bool audioMute2 = true; bool audioMute2 = true; // keep last applied mute state because we cannot retrieve it from library
float audioVolume = 0.1; float audioVolume = 0.1;
@ -195,6 +195,7 @@ void audioSetup() {
AudioToolsLogger.setLogLevel(AudioToolsLogLevel::Error); AudioToolsLogger.setLogLevel(AudioToolsLogLevel::Error);
Serial.println("[AUDIO ] Initializing board..."); Serial.println("[AUDIO ] Initializing board...");
board.begin(); board.begin();
audioMute2 = !audioMute;
} }
bool audioLoop() { bool audioLoop() {