Clean: Mode::instance definition

This commit is contained in:
Patrick Haßel 2023-01-02 13:46:02 +01:00
parent e5972c4f82
commit d0bd19eb73
9 changed files with 5 additions and 26 deletions

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@ -9,10 +9,10 @@
#include "mode/GameOfLife/GameOfLife.h"
#include "mode/Pong/Pong.h"
#include "mode/Test/Border.h"
#include "mode/Clock/Clock.h"
#include "mode/SpaceInvaders/SpaceInvaders.h"
#include "mode/NewYear/NewYear.h"
#include "mode/Border/Border.h"
enum ModeId {
NONE,

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@ -1,4 +0,0 @@
#include "Clock.h"
template<>
Clock *Mode<Clock>::instance = nullptr;

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@ -1,4 +0,0 @@
#include "GameOfLife.h"
template<>
GameOfLife *Mode<GameOfLife>::instance = nullptr;

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@ -24,4 +24,7 @@ public:
};
template<typename T>
T *Mode<T>::instance = nullptr;
#endif

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@ -1,4 +0,0 @@
#include "NewYear.h"
template<>
NewYear *Mode<NewYear>::instance = nullptr;

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@ -1,4 +0,0 @@
#include "Pong.h"
template<>
Pong *Mode<Pong>::instance = nullptr;

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@ -1,4 +0,0 @@
#include "SpaceInvaders.h"
template<>
SpaceInvaders *Mode<SpaceInvaders>::instance = nullptr;

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@ -1,4 +0,0 @@
#include "Border.h"
template<>
Border *Mode<Border>::instance = nullptr;