Double-buffer + Color

This commit is contained in:
Patrick Haßel 2023-01-03 14:32:06 +01:00
parent a53e3e564f
commit 4bddfab908
18 changed files with 281 additions and 279 deletions

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@ -6,6 +6,9 @@
#define X true #define X true
#define _ false #define _ false
#define ____ 0
#define FULL 255
typedef int64_t microseconds_t; typedef int64_t microseconds_t;
double doStep(double valueCurrent, double valueMin, double valueMax, microseconds_t millisecondsTotal, microseconds_t microsecondsDelta); double doStep(double valueCurrent, double valueMin, double valueMax, microseconds_t millisecondsTotal, microseconds_t microsecondsDelta);

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@ -32,7 +32,7 @@ void config_set_dirty() {
void config_loop() { void config_loop() {
if (notify && millis() - lastDirtyMillis <= WRITE_DELAY_MS + 1000) { if (notify && millis() - lastDirtyMillis <= WRITE_DELAY_MS + 1000) {
notify = false; notify = false;
display.set(0, 0, 255, 0, 0); display.set(0, 0, RED);
} }
if (!dirty) { if (!dirty) {

21
src/display/Color.cpp Normal file
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@ -0,0 +1,21 @@
#include "Color.h"
const Color BLACK = {____, ____, ____};
const Color WHITE = {FULL, FULL, FULL};
const Color RED = {FULL, ____, ____};
const Color GREEN = {____, FULL, ____};
const Color BLUE = {____, ____, FULL};
const Color YELLOW = {FULL, FULL, ____};
Color gray(uint8_t brightness) {
return {brightness, brightness, brightness};
}
Color randomColor() {
return {(uint8_t) random(255), (uint8_t) random(255), (uint8_t) random(255)};
}

28
src/display/Color.h Normal file
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@ -0,0 +1,28 @@
#ifndef PIXEL_H
#define PIXEL_H
#include "BASICS.h"
struct Color {
uint8_t r;
uint8_t g;
uint8_t b;
};
Color gray(uint8_t brightness);
Color randomColor();
extern const Color BLACK;
extern const Color WHITE;
extern const Color RED;
extern const Color GREEN;
extern const Color BLUE;
extern const Color YELLOW;
#endif

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@ -99,4 +99,12 @@ bool SYMBOLS[SYMBOL_COUNT][DISPLAY_CHAR_WIDTH * DISPLAY_CHAR_HEIGHT] = {
_, _, _, _, _, _,
_, _, _, _, _, _,
}, },
// this must always be the last symbol (fallback)
{
X, X, X,
X, X, X,
X, X, X,
X, X, X,
X, X, X,
},
}; };

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@ -1,26 +1,14 @@
#ifndef DISPLAY_H #ifndef DISPLAY_H
#define DISPLAY_H #define DISPLAY_H
#include "Pixel.h" #include "Color.h"
#include "Adafruit_NeoPixel.h" #include "Adafruit_NeoPixel.h"
#include "Vector.h" #include "Vector.h"
#define SYMBOL_COUNT 14 #define SYMBOL_COUNT 15
#define DISPLAY_CHAR_WIDTH 3 #define DISPLAY_CHAR_WIDTH 3
#define DISPLAY_CHAR_HEIGHT 5 #define DISPLAY_CHAR_HEIGHT 5
#define FULL 255
#define ____ 0
#define rgb(r, g, b) ((((r << 8) | g) << 8) | b)
#define COLOR_RED (rgb(FULL, ____, ____))
#define COLOR_GREEN (rgb(____, FULL, ____))
#define COLOR_BLUE (rgb(____, ____, FULL))
#define COLOR_YELLOW (rgb(FULL, FULL, ____))
#define COLOR_VIOLET (rgb(FULL, ____, FULL))
#define COLOR_TURQUOISE (rgb(____, FULL, FULL))
#define COLOR_WHITE (rgb(FULL, FULL, FULL))
#define COLOR_BLACK (rgb(____, ____, ____))
extern bool SYMBOLS[SYMBOL_COUNT][DISPLAY_CHAR_WIDTH * DISPLAY_CHAR_HEIGHT]; extern bool SYMBOLS[SYMBOL_COUNT][DISPLAY_CHAR_WIDTH * DISPLAY_CHAR_HEIGHT];
class Display { class Display {
@ -31,9 +19,11 @@ public:
const uint8_t height; const uint8_t height;
const uint16_t pixelCount; const size_t pixelCount;
bool fpsShow = true; const size_t pixelByteCount;
bool fpsShow = false;
private: private:
@ -43,94 +33,44 @@ private:
int fps = 0; int fps = 0;
Color *buffer = nullptr;
public: public:
Display(uint8_t width, uint8_t height) : Display(uint8_t width, uint8_t height) :
width(width), height(height), width(width), height(height),
pixelCount(width * height), pixelCount(width * height),
pixelByteCount(pixelCount * sizeof(Color)),
leds(pixelCount, GPIO_NUM_13) { leds(pixelCount, GPIO_NUM_13) {
// nothing buffer = (Color *) malloc(pixelByteCount);
if (buffer == nullptr) {
Serial.print("+-----------------------------------------------+\n");
Serial.print("| OUT OF MEMORY: Cannot allocate double-buffer! |\n");
Serial.print("+-----------------------------------------------+\n");
}
}
~Display() {
if (buffer == nullptr) {
return;
}
free(buffer);
buffer = nullptr;
} }
void setup() { void setup() {
leds.begin(); leds.begin();
leds.setBrightness(8); leds.setBrightness(8);
clear(); clear();
} flush();
void print(uint8_t xPos, uint8_t yPos, uint8_t index, uint8_t r, uint8_t g, uint8_t b) {
print(&xPos, yPos, index, r, g, b);
}
void print(uint8_t xPos, uint8_t yPos, uint8_t index) {
print(&xPos, yPos, index, 255, 255, 255);
}
void print(uint8_t *xPos, uint8_t yPos, uint8_t index) {
print(xPos, yPos, index, 255, 255, 255);
}
void print(uint8_t *xPos, uint8_t yPos, uint8_t index, uint32_t color) {
print(xPos, yPos, index, (uint8_t) (color >> 16), (uint8_t) (color >> 8), (uint8_t) color);
}
void print(uint8_t *xPos, uint8_t yPos, uint8_t index, uint8_t r, uint8_t g, uint8_t b) {
if (index >= SYMBOL_COUNT) {
Serial.printf("Cannot print symbol #%u.\n", index);
return;
}
bool *symbolBit = SYMBOLS[index];
for (uint8_t y = 0; y < DISPLAY_CHAR_HEIGHT; ++y) {
for (uint8_t x = 0; x < DISPLAY_CHAR_WIDTH; ++x) {
if (*(symbolBit++)) {
set(*xPos + x, yPos + y, r, g, b);
} else {
set(*xPos + x, yPos + y, 0, 0, 0);
}
}
}
*xPos += 3;
}
void set(uint8_t x, uint8_t y, uint32_t color) {
setPixelColor(x, y, color);
}
void set(uint8_t x, uint8_t y, uint8_t r, uint8_t g, uint8_t b) {
setPixelColor(x, y, (((r << 8) | g) << 8) | b);
}
void set(Vector *pos, uint32_t color) {
setPixelColor((uint8_t) round(pos->x), (uint8_t) round(pos->y), color);
}
void set(Vector *pos, uint8_t r, uint8_t g, uint8_t b) {
setPixelColor((uint8_t) round(pos->x), (uint8_t) round(pos->y), (((r << 8) | g) << 8) | b);
}
void setPixelColor(uint8_t x, uint8_t y, uint32_t color) {
if (x >= width || y >= height) {
return;
}
if ((y % 2) != 0) {
x = width - x - 1;
}
setIndex(y * width + x, color);
}
void clear() {
leds.clear();
} }
void loop() { void loop() {
calculateFPS(); calculateFPS();
drawFpsBorder(); drawFpsBorder();
leds.show(); if (isDirty()) {
flush();
} }
void calculateFPS() {
fps = (int) round(1000.0 / (millis() - fpsLastMillis));
fpsLastMillis = millis();
} }
void setBrightness(uint8_t brightness) { void setBrightness(uint8_t brightness) {
@ -141,13 +81,72 @@ public:
return leds.getBrightness(); return leds.getBrightness();
} }
void setIndex(uint16_t index, uint8_t r, uint8_t g, uint8_t b) { void clear() {
uint32_t color = (r << 8 | g) << 8 | b; if (buffer == nullptr) {
setIndex(index, color); return;
}
memset(buffer, 0, pixelByteCount);
} }
void setIndex(uint16_t index, uint32_t color) { uint8_t print(uint8_t xPos, uint8_t yPos, uint8_t index, Color color) {
leds.setPixelColor(index, color); if (index >= SYMBOL_COUNT) {
Serial.printf("Cannot print symbol #%u.\n", index);
index = SYMBOL_COUNT - 1;
}
bool *symbolBit = SYMBOLS[index];
for (uint8_t y = 0; y < DISPLAY_CHAR_HEIGHT; ++y) {
for (uint8_t x = 0; x < DISPLAY_CHAR_WIDTH; ++x) {
if (*(symbolBit++)) {
set(xPos + x, yPos + y, color);
} else {
set(xPos + x, yPos + y, BLACK);
}
}
}
return DISPLAY_CHAR_WIDTH;
}
void set(Vector *pos, Color color) {
set((uint8_t) round(pos->x), (uint8_t) round(pos->y), color);
}
void set(uint8_t x, uint8_t y, Color color) {
if (x >= width || y >= height) {
return;
}
if ((y % 2) != 0) {
x = width - x - 1;
}
set(y * width + x, color);
}
void set(uint16_t index, Color color) {
if (buffer == nullptr) {
return;
}
buffer[index] = color;
}
private:
void flush() {
if (buffer == nullptr) {
return;
}
memcpy(leds.getPixels(), buffer, pixelByteCount);
leds.show();
}
bool isDirty() const {
if (buffer == nullptr) {
return false;
}
return memcmp(leds.getPixels(), buffer, pixelByteCount) != 0;
}
void calculateFPS() {
fps = (int) round(1000.0 / (millis() - fpsLastMillis));
fpsLastMillis = millis();
} }
void drawFpsBorder() { void drawFpsBorder() {
@ -157,37 +156,29 @@ public:
int frames = fps; int frames = fps;
uint8_t red = 255; Color color = RED;
uint8_t green = 0;
uint8_t blue = 0;
if (frames > 3 * 76) { if (frames > 3 * 76) {
frames -= 3 * 76; frames -= 3 * 76;
red = 255; color = WHITE;
green = 255;
blue = 255;
} else if (frames > 2 * 76) { } else if (frames > 2 * 76) {
frames -= 2 * 76; frames -= 2 * 76;
red = 0; color = BLUE;
green = 0;
blue = 255;
} else if (frames > 76) { } else if (frames > 76) {
frames -= 76; frames -= 76;
red = 0; color = GREEN;
green = 255;
blue = 0;
} }
for (int x = 0; x <= width - 1 && frames-- > 0; x++) { for (int x = 0; x <= width - 1 && frames-- > 0; x++) {
set(x, 0, red, green, blue); set(x, 0, color);
} }
for (int y = 0; y <= height - 1 && frames-- > 0; y++) { for (int y = 0; y <= height - 1 && frames-- > 0; y++) {
set(width - 1, y, red, green, blue); set(width - 1, y, color);
} }
for (int x = width - 1; x >= 0 && frames-- > 0; x--) { for (int x = width - 1; x >= 0 && frames-- > 0; x--) {
set(x, height - 1, red, green, blue); set(x, height - 1, color);
} }
for (int y = height - 1; y >= 0 && frames-- > 0; y--) { for (int y = height - 1; y >= 0 && frames-- > 0; y--) {
set(0, y, red, green, blue); set(0, y, color);
} }
} }

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@ -1,41 +0,0 @@
#ifndef PIXEL_H
#define PIXEL_H
#include "BASICS.h"
class Pixel {
public:
uint8_t r;
uint8_t g;
uint8_t b;
Pixel(uint8_t r, uint8_t g, uint8_t b) :
r(r), g(g), b(b) {
// nothing
}
bool isOn() const {
return r != 0 || g != 0 || b != 0;
}
void setGray(uint8_t brightness) {
r = brightness;
g = brightness;
b = brightness;
}
uint32_t toInt() const {
return (((r << 8) | g) << 8) | b;
}
static Pixel gray(uint8_t brightness) {
return {brightness, brightness, brightness};
}
};
#endif

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@ -24,11 +24,7 @@ void loop() {
serial_loop(); serial_loop();
config_loop(); config_loop();
wifi_loop(); wifi_loop();
server_loop(); server_loop();
mode_loop(); mode_loop();
display.loop(); display.loop();
yield();
} }

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@ -22,9 +22,9 @@ public:
for (int y = 0; y < display->height; y++) { for (int y = 0; y < display->height; y++) {
for (int x = 0; x < display->width; x++) { for (int x = 0; x < display->width; x++) {
if (x == 0 || x == display->width - 1 || y == 0 || y == display->height - 1) { if (x == 0 || x == display->width - 1 || y == 0 || y == display->height - 1) {
display->set(x, y, 255, 255, 255); display->set(x, y, WHITE);
} else { } else {
display->set(x, y, 0, 0, 0); display->set(x, y, BLACK);
} }
} }
} }

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@ -27,17 +27,17 @@ public:
display->clear(); display->clear();
uint8_t x = 2; uint8_t x = 2;
display->print(&x, 1, ok ? info.tm_hour / 10 : 13); x += display->print(x, 1, ok ? info.tm_hour / 10 : 13, WHITE);
x++; x++;
display->print(&x, 1, ok ? info.tm_hour % 10 : 13); x += display->print(x, 1, ok ? info.tm_hour % 10 : 13, WHITE);
display->print(&x, 1, 10); x += display->print(x, 1, 10, WHITE);
display->print(&x, 1, ok ? info.tm_min / 10 : 13); x += display->print(x, 1, ok ? info.tm_min / 10 : 13, WHITE);
x++; x++;
display->print(&x, 1, ok ? info.tm_min % 10 : 13); x += display->print(x, 1, ok ? info.tm_min % 10 : 13, WHITE);
display->print(&x, 1, 10); x += display->print(x, 1, 10, WHITE);
display->print(&x, 1, ok ? info.tm_sec / 10 : 13); x += display->print(x, 1, ok ? info.tm_sec / 10 : 13, WHITE);
x++; x++;
display->print(&x, 1, ok ? info.tm_sec % 10 : 13); x += display->print(x, 1, ok ? info.tm_sec % 10 : 13, WHITE);
} }
}; };

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@ -11,7 +11,7 @@ public:
double fade = 0.0; double fade = 0.0;
uint32_t color = 0; Color color = BLACK;
void animate(microseconds_t dt) { void animate(microseconds_t dt) {
// TODO "doStep" does not work as expected // TODO "doStep" does not work as expected

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@ -106,7 +106,7 @@ private:
} }
void spawn(Cell *cell) { void spawn(Cell *cell) {
cell->color = random(16777216); cell->color = randomColor();
cell->alive = true; cell->alive = true;
aliveCount++; aliveCount++;
} }
@ -159,17 +159,17 @@ private:
switch (colorMode) { switch (colorMode) {
case BLACK_WHITE: case BLACK_WHITE:
brightness = cell->alive ? 255 : 0; brightness = cell->alive ? 255 : 0;
display->set(x, y, brightness, brightness, brightness); display->set(x, y, gray(brightness));
break; break;
case GRAYSCALE: case GRAYSCALE:
brightness = (uint8_t) cell->fade; brightness = (uint8_t) cell->fade;
display->set(x, y, brightness, brightness, brightness); display->set(x, y, gray(brightness));
break; break;
case COLOR_FADE: case COLOR_FADE:
display->set(x, y, cell->getR(), cell->getG(), cell->getB()); display->set(x, y, {cell->getR(), cell->getG(), cell->getB()});
break; break;
case RANDOM_COLOR: case RANDOM_COLOR:
display->set(x, y, cell->alive ? cell->color : 0); display->set(x, y, cell->alive ? cell->color : BLACK);
break; break;
} }
cell++; cell++;

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@ -1,4 +0,0 @@
#include "Mode.h"
//template<typename T>
//T *Mode<T>::instance = nullptr;

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@ -13,7 +13,7 @@ class Firework {
Display *display{}; Display *display{};
uint32_t color{}; Color color;
State state = RISE; State state = RISE;
@ -38,7 +38,7 @@ public:
void reset() { void reset() {
position.set((double) random(display->width), display->height); position.set((double) random(display->width), display->height);
color = random(16777216); color = randomColor();
state = INITIAL; state = INITIAL;
destinationHeight = display->height / 2.0 + (double) random(5) - 2; destinationHeight = display->height / 2.0 + (double) random(5) - 2;
@ -98,7 +98,7 @@ public:
case INITIAL: case INITIAL:
break; break;
case RISE: case RISE:
display->set(&position, COLOR_YELLOW); display->set(&position, YELLOW);
break; break;
case EXPLODE: case EXPLODE:
drawParticle(p, +0.0, +1.0); drawParticle(p, +0.0, +1.0);

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@ -46,17 +46,17 @@ class NewYear : public Mode<NewYear> {
void drawNoTime() { void drawNoTime() {
uint8_t x = 2; uint8_t x = 2;
display->print(&x, 1, 13); x += display->print(x, 1, 13, WHITE);
x++; x++;
display->print(&x, 1, 13); x += display->print(x, 1, 13, WHITE);
display->print(&x, 1, 10); x += display->print(x, 1, 10, WHITE);
display->print(&x, 1, 13); x += display->print(x, 1, 13, WHITE);
x++; x++;
display->print(&x, 1, 13); x += display->print(x, 1, 13, WHITE);
display->print(&x, 1, 10); x += display->print(x, 1, 10, WHITE);
display->print(&x, 1, 13); x += display->print(x, 1, 13, WHITE);
x++; x++;
display->print(&x, 1, 13); x += display->print(x, 1, 13, WHITE);
} }
void drawCountdown(const tm &time) { void drawCountdown(const tm &time) {
@ -70,15 +70,15 @@ class NewYear : public Mode<NewYear> {
if (days > 0) { if (days > 0) {
drawDay(days, &x); drawDay(days, &x);
display->print(&x, 1, 10, COLOR_WHITE); x += display->print(x, 1, 10, WHITE);
} else { } else {
x += 2; x += 2;
} }
drawHour(days, hours, &x); drawHour(days, hours, &x);
display->print(&x, 1, 10, COLOR_WHITE); x += display->print(x, 1, 10, WHITE);
draw2Digit(minutes, &x); draw2Digit(minutes, &x);
if (days <= 0) { if (days <= 0) {
display->print(&x, 1, 10, COLOR_WHITE); x += display->print(x, 1, 10, WHITE);
draw2Digit(seconds, &x); draw2Digit(seconds, &x);
drawSubSecondsBar(time.tm_sec); drawSubSecondsBar(time.tm_sec);
} else { } else {
@ -88,44 +88,44 @@ class NewYear : public Mode<NewYear> {
void drawDay(int days, uint8_t *x) { void drawDay(int days, uint8_t *x) {
if (days > 100) { if (days > 100) {
display->print(x, 1, days / 100, COLOR_WHITE); *x += display->print(*x, 1, days / 100, WHITE);
} else { } else {
*x += 3; *x += 3;
} }
(*x)++; (*x)++;
if (days > 10) { if (days > 10) {
display->print(x, 1, days / 10 % 10, COLOR_WHITE); *x += display->print(*x, 1, days / 10 % 10, WHITE);
} else { } else {
*x += 3; *x += 3;
} }
(*x)++; (*x)++;
display->print(x, 1, days % 10, COLOR_WHITE); *x += display->print(*x, 1, days % 10, WHITE);
} }
void drawHour(int days, int hours, uint8_t *x) { void drawHour(int days, int hours, uint8_t *x) {
if (days > 0 || hours >= 10) { if (days > 0 || hours >= 10) {
display->print(x, 1, hours / 10, COLOR_WHITE); *x += display->print(*x, 1, hours / 10, WHITE);
} else { } else {
*x += 3; *x += 3;
} }
(*x)++; (*x)++;
display->print(x, 1, hours % 10, COLOR_WHITE); *x += display->print(*x, 1, hours % 10, WHITE);
} }
void draw2Digit(int value, uint8_t *x) { void draw2Digit(int value, uint8_t *x) {
display->print(x, 1, value / 10, COLOR_WHITE); *x += display->print(*x, 1, value / 10, WHITE);
(*x)++; (*x)++;
display->print(x, 1, value % 10, COLOR_WHITE); *x += display->print(*x, 1, value % 10, WHITE);
} }
void drawSecondsBar(int seconds) { void drawSecondsBar(int seconds) {
for (int pos = 0; pos < 30; pos++) { for (int pos = 0; pos < 30; pos++) {
if (pos <= seconds - 30) { if (pos <= seconds - 30) {
display->set(pos + 1, 7, 0, 255, 0); display->set(pos + 1, 7, GREEN);
} else if (pos <= seconds) { } else if (pos <= seconds) {
display->set(pos + 1, 7, 255, 0, 0); display->set(pos + 1, 7, RED);
} }
} }
} }
@ -139,7 +139,7 @@ class NewYear : public Mode<NewYear> {
int level = (int) round(32 * mils / 1000.0); int level = (int) round(32 * mils / 1000.0);
for (int pos = 0; pos < 32; pos++) { for (int pos = 0; pos < 32; pos++) {
if (pos < 32 - level) { if (pos < 32 - level) {
display->set(pos, 7, 0, 255, 0); display->set(pos, 7, GREEN);
} }
} }
} }
@ -154,13 +154,13 @@ class NewYear : public Mode<NewYear> {
void drawYear(uint32_t counter, int year) { void drawYear(uint32_t counter, int year) {
uint8_t x = 8; uint8_t x = 8;
display->print(&x, 1, year / 1000 % 10, counter % 64 != 0 ? COLOR_WHITE : COLOR_BLACK); x += display->print(x, 1, year / 1000 % 10, counter % 64 != 0 ? WHITE : BLACK);
x++; x++;
display->print(&x, 1, year / 100 % 10, counter % 64 != 1 ? COLOR_WHITE : COLOR_BLACK); x += display->print(x, 1, year / 100 % 10, counter % 64 != 1 ? WHITE : BLACK);
x++; x++;
display->print(&x, 1, year / 10 % 10, counter % 64 != 2 ? COLOR_WHITE : COLOR_BLACK); x += display->print(x, 1, year / 10 % 10, counter % 64 != 2 ? WHITE : BLACK);
x++; x++;
display->print(&x, 1, year / 1 % 10, counter % 64 != 3 ? COLOR_WHITE : COLOR_BLACK); x += display->print(x, 1, year / 1 % 10, counter % 64 != 3 ? WHITE : BLACK);
} }
void drawFirework(microseconds_t dt) const { void drawFirework(microseconds_t dt) const {

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@ -103,25 +103,25 @@ private:
display->clear(); display->clear();
switch (status) { switch (status) {
case SCORE: case SCORE:
display->print(1, 1, player0.score, 0, 255, 0); display->print(1, 1, player0.score, GREEN);
display->print(display->width - 1 - DISPLAY_CHAR_WIDTH, 1, player1.score, 255, 0, 0); display->print(display->width - 1 - DISPLAY_CHAR_WIDTH, 1, player1.score, RED);
break; break;
case PLAY: case PLAY:
for (int i = 0; i < player0.size; ++i) { for (int i = 0; i < player0.size; ++i) {
display->set(1, (uint8_t) round(player0.position) + i, 0, 255, 0); display->set(1, (uint8_t) round(player0.position) + i, GREEN);
} }
for (int i = 0; i < player1.size; ++i) { for (int i = 0; i < player1.size; ++i) {
display->set(display->width - 2, (uint8_t) round(player1.position) + i, 255, 0, 0); display->set(display->width - 2, (uint8_t) round(player1.position) + i, RED);
} }
display->set((uint8_t) round(position.x), (uint8_t) round(position.y), 255, 255, 255); display->set((uint8_t) round(position.x), (uint8_t) round(position.y), WHITE);
break; break;
case OVER: case OVER:
if (player0.score > player1.score) { if (player0.score > player1.score) {
display->print(1, 1, 11, 0, 255, 0); display->print(1, 1, 11, GREEN);
display->print(display->width - 1 - DISPLAY_CHAR_WIDTH, 1, 12, 255, 0, 0); display->print(display->width - 1 - DISPLAY_CHAR_WIDTH, 1, 12, RED);
} else if (player0.score < player1.score) { } else if (player0.score < player1.score) {
display->print(1, 1, 12, 255, 0, 0); display->print(1, 1, 12, RED);
display->print(display->width - 1 - DISPLAY_CHAR_WIDTH, 1, 11, 0, 255, 0); display->print(display->width - 1 - DISPLAY_CHAR_WIDTH, 1, 11, GREEN);
} }
break; break;
} }

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@ -205,8 +205,8 @@ public:
void drawInvaders() { void drawInvaders() {
for (Invader *invader = swarmBegin; invader < swarmEnd; invader++) { for (Invader *invader = swarmBegin; invader < swarmEnd; invader++) {
if (invader->alive) { if (invader->alive) {
display->set(swarmX + invader->x * 3 + 0, swarmY + invader->y * 2, 255, 0, 0); display->set(swarmX + invader->x * 3 + 0, swarmY + invader->y * 2, RED);
display->set(swarmX + invader->x * 3 + 1, swarmY + invader->y * 2, 255, 0, 0); display->set(swarmX + invader->x * 3 + 1, swarmY + invader->y * 2, RED);
} }
} }
} }
@ -214,21 +214,21 @@ public:
void drawRockets() { void drawRockets() {
for (Rocket *rocket = rocketsBegin; rocket < rocketsEnd; rocket++) { for (Rocket *rocket = rocketsBegin; rocket < rocketsEnd; rocket++) {
if (rocket->alive) { if (rocket->alive) {
display->set(rocket->x, rocket->y, 255, 255, 0); display->set(rocket->x, rocket->y, YELLOW);
} else if (rocket->flash > 0) { } else if (rocket->flash > 0) {
display->set(rocket->x - 1, rocket->y - 1, rocket->flash, rocket->flash, rocket->flash); display->set(rocket->x - 1, rocket->y - 1, gray(rocket->flash));
display->set(rocket->x - 1, rocket->y + 1, rocket->flash, rocket->flash, rocket->flash); display->set(rocket->x - 1, rocket->y + 1, gray(rocket->flash));
display->set(rocket->x + 0, rocket->y + 0, rocket->flash, rocket->flash, rocket->flash); display->set(rocket->x + 0, rocket->y + 0, gray(rocket->flash));
display->set(rocket->x + 1, rocket->y + 1, rocket->flash, rocket->flash, rocket->flash); display->set(rocket->x + 1, rocket->y + 1, gray(rocket->flash));
display->set(rocket->x + 1, rocket->y - 1, rocket->flash, rocket->flash, rocket->flash); display->set(rocket->x + 1, rocket->y - 1, gray(rocket->flash));
} }
} }
} }
void drawHero() { void drawHero() {
display->set(heroX - 1, display->height - 1, 0, 0, 255); display->set(heroX - 1, display->height - 1, BLUE);
display->set(heroX + 0, display->height - 1, 0, 0, 255); display->set(heroX + 0, display->height - 1, BLUE);
display->set(heroX + 1, display->height - 1, 0, 0, 255); display->set(heroX + 1, display->height - 1, BLUE);
} }
void reset() { void reset() {

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@ -30,7 +30,7 @@ void wifi_setup() {
auto index = (uint16_t) round(ratio * (double) display.pixelCount); auto index = (uint16_t) round(ratio * (double) display.pixelCount);
auto color = (uint8_t) round(ratio * 255.0); auto color = (uint8_t) round(ratio * 255.0);
display.setIndex(index, 255 - color, color, 0); display.set(index, {(uint8_t) (255 - color), color, 0});
display.loop(); display.loop();
}); });
ArduinoOTA.onEnd([]() { ArduinoOTA.onEnd([]() {