Use static_cast<float>(...) instead C-style cast

This commit is contained in:
Thomas Basler 2022-09-15 18:53:41 +02:00
parent c43346134d
commit c07b18a9d8

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@ -56,7 +56,7 @@ float StatisticsParser::getChannelFieldValue(uint8_t channel, uint8_t fieldId)
val |= _payloadStatistic[ptr]; val |= _payloadStatistic[ptr];
} while (++ptr != end); } while (++ptr != end);
return (float)(val) / (float)(div); return static_cast<float>(val) / static_cast<float>(div);
} else { } else {
// Value has to be calculated // Value has to be calculated
return calcFunctions[b[pos].start].func(this, b[pos].num); return calcFunctions[b[pos].start].func(this, b[pos].num);